Cellular Automata VR

A VR implementation of the classic Conway’s Game of Life, a popular simulation from the early days of computer graphics. The player uses a wand to draw cells in 3D space and then runs a frame by frame simulation of generations. The cells grow or die based on the number of neighbours. This is a project intended for release on Steam for HTC Vive and Oculus rift.

See bitstorm.org/gameoflife and wikipedia for some background and 2D versions.